Rules - Road Series - Season 5
You as a driver are required to read and understand the rules below. If you have a question - please contact the Rules Admin
Midwest Motorsports mission goal is to create a fun, competitive iRacing league of drivers of varying skill level. We are all here for weekly races, but we are also a community of amazing members, always willing to help and provide tips. We have watched numerous members' skill as a sim racer increase just by racing in our league sessions, and we want YOU to be a part of what this league is all about - a community of fun, clean, competitive drivers!
At Midwest Motorsports, we allow our community to heavily weigh in on the structure and format of the season - conducting polls on tracks, format, and sometimes even the option to change the car selection!
We know that without our community, we wouldn’t be what we are!
Our league values participation and clean racing more than speed. We know not everyone can make every single race, and that's okay. However, a league is to race with familiar competitors on a scheduled basis, not when you choose to race. We are a free league, however we utilize paid content (ie. cars and tracks). Please understand our participation policy before signing up.
As you read through these rules, please take time to realize that without rules, leagues would run rampant. Rules are created to keep people grounded.
Do we expect you to operate yourself and your team under these guidelines? We very much do. Do we understand that rules will be broken at times? Of course.
If you have made it this far and want to become part of a great community of iRacers, congratulations! Now…. are you ready to become the next Midwest Motorsports member?
1.0 Code of Conduct
Treat your fellow competitors the same way you would like to be treated.
We will not tolerate racism or prejudiced comments towards another competitor, owner, or admin. This will result in an automatic ban.
Keep language as clean as possible. We all swear, but keep it to a minimum and have a level of maturity.
Tempers flare, it’s part of racing. However, don’t let those tempers flare to the extent of you becoming kicked from the league.
Intentional wrecking will not be tolerated! This is covered more in depth in the penalties section 10.0.
There will be a skill gap between the drivers on track, please remember that we all started in this service as a beginner/ novice at some point. If you notice a driver exhibiting beginner driving tendencies, feel free to offer advice, not criticism. This is a league, the more we bring eachother up, the better the racing will be.
Lastly, driver recruitment for other leagues will not be tolerated! If you want to advertise for your league, there are tons of forums to do so.
To sum up our code of conduct, everyone should be here to help one another. Please ask yourself if you can do that, if the answer is yes, WELCOME!
2.0 League Administration
League administration is what keeps this league healthy and fluent. Without administrators, we wouldn’t have a league!
2.1 League Owner
Eric Thaler
Justin Thaler
2.2 Road Series Admins (this is the ONLY living section of the Rule Book and may change at any point).
Points - Steve Hansell
Recruitment and Roster - Justin Thaler
League Content - Eric Thaler
Scheduling & Participation - Joshua Watt
Rules - Justin Gloeckner
Social Media - Dustyn Reinstetle
Admins are to assist the league owner in driving league rules. They are here to help run the series.
Do NOT be afraid to challenge an admin on track. Admins are just like you, a “DRIVER”, if they do something wrong, you should submit an incident.
If you have any questions regarding specific league information, please DM the appropriate admin.
2.3 Stewards
Stewards are a group of league or non-league members who the admins deemed to be “unbiased” when making decisions on racing penalties. These Stewards are to act as no-one knows who they are. Only Stewards and admins will be in communication. Once an issue has come to an agreement from a Steward, a member of the admin team will discuss the penalty or further action with the parties involved.
3.0 New Members
New members are ALWAYS welcome! No matter what point they enter during a season. Everyone is encouraged to compete with us.
Please note our participation rule in section 11.1.
3.1 Equipment
We require that you have a working headset and mic so we can communicate with you during races should something arise. We also do not allow users utilizing gamepads, keyboards, mouses, touchscreens, etc. to race as these are unpredictable and hard for competitors to race around.
4.0 Registration
Drivers are responsible for completing all stages of their registration to its entirety. Registration is mandatory, and acceptance into the league relies solely on a completed registration. Midwest-Motorsports has a simple three-step registration processes outlined below:
Fill out the sign-up located on our website for the Road Series - Midwest Motorsports Website
Please only submit ONE sign-up submission. Check to make sure car choice and number are what you want before submitting.
Join our Discord server - Discord Link
Join our league within the iRacing UI - iRacing League Link
Again, all three steps above MUST be completed in order to be accepted into Midwest Motorsports.
4.1 Discord
This platform is used for communication/information purposes. This is where ALL communication with you and the other members will take place. Please familiarize yourself with this platform and ask an Admin for help if you don’t understand. We do our best within Discord to make it as user friendly as possible.
5.0 Choosing Car Number
5.1 Car Number Selection
Your car number selection cannot be changed once your sign-up is submitted. This car number must be run for the entirety of the season. Only available numbers will be shown on the sign-up. The number “1” is reserved for the current champion to run at their choice.
5.2 Car Manufacturer Selection
Your car manufacturer selection cannot be changed once your sign-up is submitted. This car manufacturer must be run for the entirety of the season.
6.0 PRO/AM Class Designation
Midwest Motorsport’s Road Series will feature a PRO/ AM class split designation.
Current Midwest Motorsports drivers will be placed within the classes utilizing the following procedure from the previous Road Series season:
PRO Class Placement:
All top-10 finishers from the previous season will be placed within the PRO class division
Any driver with a win during the previous season will be within the Pro class division
AM Class Placement:
Any returning driver who finishes the previous season with an IPL (Incidents Per Lap) rating of 0.3 or higher will be placed within the AM class division
New members will be placed within a class utilizing the following procedure:
A week before the first race of the season, the median iRating across all Road Series drivers will be calculated.
Any driver above the league iRating will be placed within the PRO class division
Any driver below the league iRating will be placed within the AM class division
Road Series Average iRating = 1,558
7.0 Race Sign In
Every race will be posted in #race-sign-in. You must react in order to obtain all points. Please react using the below Emoji’s:
Joining the race = 🏎
Not Joining and Not using Provisional = ❌
If we do not see a reaction, we are just going to assume you are NOT making the race.
If you are not racing that week, there is no need to contact an admin, just react appropriately.
6.1 Race Sign in and Attendance Policy
Race sign in closes five minutes prior to the race server opening. This allows our admin team to collect the list of drivers in a timely manner, and conduct an internal roll call.
** See penalties section for regarding attendance policy **
8.0 Racing
If required a quick drivers meeting will be held with all drivers. This will start with approximately 5 minutes left in the practice session of the server.
It is your responsibility as a driver to attend these drivers meetings. During these meetings, conduct for pit road entry and exit, along with other important track notes are discussed.
8.1 Setup
Racing’s fixed setups will be used. Setups for each track will be posted on the schedule for each week.
8.2 Weather
Weather will be “Generated Weather” with “Dynamic” skies.
8.3 Practice
Practice will be open to all competitors before qualifying. Rules are enforced during practice and monitored by @RaceControl.
Practice will be 10 minutes in length for non-sprint weeks. Sprint week practice will be 5 minutes.
8.4 Qualifying
Qualifying will start at 7:10pm Eastern Time.
Qualifying will have iRacing strict scrutiny rules.
All qualifying is open and you will have 10 min to qualify. Race will proceed immediately following the qualifying segment.
Qualifying will be a lone session with two flying laps to complete a clean lap.
iRacing strict scrutiny will be implemented for qualifying sessions.
8.5 Race Length - Standard Weeks
Race will be 1 hour in length.
8.5.1 Race Length - Sprint Weeks
Select weeks on the schedule will feature sprint races. These are to add more excitement and points opportunity. Qualifying will set the grid for the sprint race, and the feature race will be a reverse grid based upon the finishing results of the sprint race (ex. if you finish the sprint race in P1, you will start P10 for the feature. If you finish P2, you will start P9, etc..).
Sprint weeks will be set for the following format:
Practice - Qualifying (for sprint) - Sprint race - Feature race (reverse grid from results of sprint race)
Practice length: 5 minutes.
Qualifying length: 10 minutes
Sprint race length: 20 minutes
Feature race length: 1 hour
8.6 Fuel Load & Tire Sets
Fuel load will be 60% for all manufacturers.
Tires will be unlimited.
The race will require pit stops due to reduced fuel load.
Faster drivers may burn through the allotted fuel at a faster rate than the slower drivers. This makes it so drivers will need to strategize, and attempt to be more efficient if they do not wish to pit at some tracks.
8.7 Repairs
There will be one fast repair available per race.
8.8 Start
Rolling starts.
Leader to choose start after the pace car enters pit lane.
@RaceControl will announce pace car entry.
Leader must maintain pace until he/ she deems the race to start.
If necessary, a “start zone” will be designated within the drivers meeting per track by @RaceControl.
No overtaking until passing the start/finish line.
Drivers must stay in line until crossing the start/ finish.
Drivers must maintain a safe relative distance to the car in line ahead.
8.9 Cautions
Local cautions only.
8.10 Blue Flags
It is the responsibility of the faster car to pass blue flagged cars cleanly. However, lapped cars (backmarkers) are ENCOURAGED to allow the lead lap cars to overtake as soon as possible. Backmarkers are to pay attention to the relative and mirrors to know when a lead lap car is close behind. It is ENCOURAGED to use audio or iRacing text to communicate your intentions to allow a lead lap car passed (ex. “Driver ABC - I’m going to lift and pull left, pass me on the right”).
Backmarkers are NOT to impede, or hold up cars on the lead lap. As a backmarker you are NOT racing cars on the lead lap for position. Allow them to pass or a penalty will be given of -10 points per incident. Admins will issue a warning post race for any incidents noted per race for the first offense. Every offense after will result in a -10 point penalty.
8.11 Pitting
Announcing your pits will be a courtesy, if someone is near you and feel they may need a warning, please announce.
When exiting pit road, you must follow the pit line until you pass the blue cone. If you do not follow this, iRacing will issue you a black flag for an unsafe pit exit. Once you are past the blue cone, you may enter safely.
Upon entering the track with cars present, you must yield to their line.
8.12 Incidents
Incidents to incur a black flag - 15.
Incidents to incur a DQ - 25.
Incidents will be incurred per iRacing rules.
Remember, we are promoting clean racing here.
8.13 Black Flags
Black Flags will NOT be cleared, If you ask for a black flag to be cleared and an Admin reviews the footage after the race, and does not find a viable reason, you will be docked 10 points.
9.0 Race Chat
During racing conditions, please keep race chatter quiet. Set up a private chat for your team if needed, to avoid distracting other teams and drivers (@all teams and @drivers). Use of foul language, calling out other drivers, or excessive race chatter may lead to penalties or removal from the league. There is a race chatter channel in the series Discord, but it's not actively monitored by admins.
10.0 Reporting Incidents
If there is an incident during a league race that you were involved in that seems more than a race incident or accidental, it is the drivers responsibility to submit an incident submission for the stewards to review. If it is worth your time to complain about, it is worth a submission (both parties could incur penalties).
Incidents can be reported using the google form in Discord Channel #Incident-Submission.
Some incidents during the race may be tagged to be reviewed immediately following the conclusion of the race. This will be carried out at Race Controls discretion.
Incident reports may be submitted up to 24 hours following a race. After 24 hours have passed we will no longer accept incident requests from that race.
Once incidents are received, they will be fed to our Stewards. Once a report has come to an agreement from Stewards, an admin will discuss the penalty or further action with the parties involved. If no penalty is to be issued, we will notify you of this. If a penalty is being assigned, we will notify both parties.
11.0 Penalties
Penalties work as a point deduction within the current series your violation occurred.
At any point drivers are found to be conducting themselves in a manner that goes against the code of conduct or a rule infraction within a session, @RaceControl will notify/ issue a penalty as they see fit.
The following are league rules that will impact scoring/ starting procedures:
Race Opening Lap (Standard race weeks, Sprint and Feature weeks)
To ensure cautious driving on the opening lap:
The full opening lap will be reviewed by the Admin team immediately after the race. No further reviews will be conducted by the Admin team. Drivers causing incidents (an incident is defined as a 4x resulting in a single car - or - multiple cars either losing control or track position) with others will receive a mandatory pit-lane start in the next race they participate in.
Race Control will call out the driver/ drivers required to start from the pit-lane the following race.
Drivers starting from the pit-lane are NOT allowed to complete qualifying laps.
If you receive a mandatory pit lane start and you FAIL to start from the pit-lane, you will be issued a drive-thru penalty.
Drivers penalized with a pit-lane start are not eligible to earn bonus points for “most positions gained”.
Attendance Policy
After three consecutive weeks of not RACING, an admin will be sending you a message to check in.
If an admin does not hear from you by week 4, you will be removed from the league.
If you sign up for a race, and you do not take part in that race, you will receive a 5 point penalty.
If you do not sign up for a race, and you do take part in that race, you will receive a 5 point penalty.
Intentional Wrecking
35 point deduction and a time penalty for the current and following race.
If a competitor is found to have committed multiple offenses during a race, they will be removed from the session and placed on probation until informed otherwise by the admin team.
Strike Policy
We will abide by a 3 strike penalty policy.
Strikes can be accumulated through reported incidents, or penalties issued by admins for broken rules.
Once 3 strikes are obtained, you will receive a 2 race ban. Any penalty after 3 strikes will result in a league ban.
Backmarker Penalty
If you impede, hold up lead lap traffic, a 10 point penalty will be given.
Track Etiquette
Driving backwards on track during ANY session is strictly prohibited.
Doing so may result in a penalty, DQ from session, or removal from the league.
12.0 Points
Our points system will be driven through Sim Racer Hub and a link is provided on the official Midwest Motorsports website. In order to receive the no incident bonus and full points for the race, each competitor must complete 75% of the allotted laps.
Points will be issued out to the entire field (points split for PRO and AM classes) for sprint, feature and standard race weeks. Only drivers within the top 10 of a sprint race session will receive points (ONLY top 10 finishers overall will receive sprint race points, regardless of class).
Midwest Motorsports utilizes two drop races per season. These are automatically calculated per Sim Racer Hub to the following standard below:
Once a driver completes 10 races, their two lowest race results from the season will be dropped.
From the 10th race to the end of the season, the dropped races will be recalculated to drop the 2 lowest results across the entire season.
All drivers will retain their sprint race results and bonus points even if the associated feature race is dropped.
12.1 Bonus Points
Bonus points available are listed below:
Fastest lap* = 10 points
No incidents (0x) = 10 points
Lead lap (overall, not division) = 2 points
Most positions gained from start to finish** = 5 points
*Scored to the drivers of the fastest lap of each division
**Scored to drivers with most positions gained within their division; Driver must have registered a competitive qualifying time and participated in formation lap; Drivers who are penalized with pit-lane starts are ineligible. In the event of two (or more) drivers tying, bonus points will be awarded to the driver whom finishes higher in the standings.
12.2 End of season Championships
The driver with the most points at the conclusion of the season, will be crowned the series league champion and have the option of running the #1 for the next season.
Points awarded for “standard” race weeks AND the “feature” race during a sprint week:
Sprint Race Points: